Yes, the Untended Garden quest can absolutely be completed in ARC Raiders Coins a single extraction run, provided you survive. Since all objectives are located on the same map and multiple domes can contain the required terminal, the quest is forgiving compared to multi-stage missions.

However, dying before extraction will force you to repeat the entire process, so survival should always take priority over speed.

What to Do After an Untended Garden

If you're looking to continue progressing through quests on Dam Battlegrounds, Untended Garden pairs well with other early-to-mid-game missions. One particularly easy follow-up is A Symbol of Unification, which can often be completed with minimal additional risk if you're already familiar with the map.

Final Thoughts

The Untended Garden quest in ARC Raiders is less about mechanical difficulty and more about navigation and awareness. Knowing that multiple domes can contain the research terminal removes much of the guesswork, while recognizing Field Depots by their satellite towers makes the final step simple. The right ARCR Items can also be very helpful to you.

Plan your route, stay alert inside the Hydroponic Dome Complex, and extract as soon as the upload is complete. Do that, and Untended Garden becomes a smooth, efficient quest instead of a frustrating one.

ARC Raiders Weekly Trials Guide: How to Complete All Challenges (Jan 5-12)
Weekly Trials in ARC Raiders are one of the most consistent ways to earn rewards while naturally progressing through extraction runs. Each week introduces a new set of objectives that challenge you to engage with different enemies, mechanics, and map features. Completing these trials not only grants valuable rewards but also encourages smarter routing and decision-making during missions. Having enough ARC Raiders Coins can be very helpful.

This guide explains how Weekly Trials work, breaks down every Season 2, Week 3 objective, and shares practical tips to help you earn points efficiently while staying alive.

How Weekly Trials Work in ARC Raiders

Every week, players receive five unique trial objectives. Each trial tracks progress through a point system, with points earned by performing specific actions during matches. You can view your current trials by opening the Raider tab and selecting the Trials icon located beneath your character.

Each trial has a one-time weekly reward, unlocked by earning enough points in a single match. Progress carries over between games, but the score threshold must be met during one successful extraction. If you die before extracting, all points earned in that run are lost, so survival is critical.

Certain maps feature primary conditions, such as Night Raids or Electromagnetic Storms. Completing trial actions on these maps awards double points, making them ideal for fast progress. However, the risk is higher-failure to extract means losing everything gained during that run.

All ARC Raiders Season 2 Week 3 Trial Objectives

Here's a breakdown of the five trials available from January 5 to January 12, along with the best ways to approach each one.

Damage Snitches

Snitches are flying ARC units equipped with scanners rather than weapons. While they don't attack directly, they are extremely dangerous because scanning you allows them to call in reinforcements. If a Snitch spots you and escapes, expect enemy units to swarm your location.

The goal here is to deal damage, not necessarily kill them. Focus on open maps where you can track their movement easily and avoid tight spaces where reinforcements can overwhelm you.

Throw Snowballs at Bastions

This trial is more situational and requires playing on Cold Snap maps. Instead of using weapons, you must throw snowballs at Bastions-large, heavily armored ARC units.

Snowballs are low-risk but require positioning. Ideally, wait until the Bastion is distracted by another player or already engaged in combat. This allows you to throw snowballs safely without drawing its attention.

Damage Bastions

This objective pairs naturally with the snowball challenge. After tagging a Bastion with snowballs, follow up by dealing weapon damage. Bastions are extremely dangerous up close, so it's best to use grenades or long-range weapons.

Avoid standing directly in their patrol path. Bastions follow fixed routes and typically won't deviate unless attacked, so learning their movement patterns makes this trial much safer.

Search Supply Drops

Supply Drops provide valuable loot and are one of the safest trial objectives if handled correctly. To complete this task, locate a Supply Drop terminal on any map and activate it. The drop will land shortly afterward.

Supply Drops often appear in the same general locations across multiple matches. If you're struggling to find one, check your map carefully-terminals are marked with a clear icon once discovered.

Harvest Plants

The final trial focuses on gathering plants found across ARC Raiders maps. Each location features unique plant types, and some maps have higher spawn rates than others.

Maps like Dam Battleground offer better odds for certain plant spawns. Additionally, modifiers such as Lush Bloom significantly increase plant availability, making them the best option for completing this objective quickly.

Tips and Tricks for Completing Weekly Trials Efficiently

The most important rule for Weekly Trials is focus. Trying to complete multiple objectives in a single run increases risk and often leads to poor positioning or rushed decisions. Pick one objective per run and build your route around it.

Non-combat objectives-such as harvesting plants or searching Supply Drops-are ideal for high-risk maps like Night Raids or during Electromagnetic Storms. The double-point bonus helps you finish trials faster without forcing unnecessary fights.

When hunting Bastions, rely on sound cues. These massive machines are loud and easy to hear before you see them. Since they patrol fixed paths, you can plan ambushes or ranged attacks safely from ARC Raiders Coins for sale cover.