True AFK Runecrafting doesn't exist, but Zeah Blood and Soul runes offer the lowest intensity experience in the skill. Mining essence blocks provides brief AFK windows, making this a favorite method from 77-99 for RuneScape gold players who value comfort over speed.
Recommended Paths to 99
Main account (balanced):
1-27: Questing
27-75: Guardians of the Rift
75-99: ZMI or Zeah
Ironman:
1-27: Questing
27-85+: Guardians of the Rift
85-99: Blood runes or continue GOTR
Fastest:
27 → Lunar Diplomacy → Lava runes to 99
Most profitable:
Guardians of the Rift → Natures → Deaths → Astrals → Ether/Wrath runes
Runecrafting may never be everyone's favorite skill, but with modern updates and smart planning, it's more rewarding than ever. Whether you're chasing XP, gold, or self-sufficiency, there's a Runecrafting path that fits your playstyle. A large amount of RuneScape gold can also be very helpful.
After a long stretch away, it was finally time to return to Hard Resets-the series where every decision matters and every death is catastrophic. The premise is simple but brutal: I can only trade items at the moment I unlock them through PvM or PvP, and a single death wipes my entire bank and resets all progress. The end goal? Conquering one of the hardest challenges in Old School RuneScape-the Coliseum.
Building a Realistic Dream Gear List
While it would be amazing to walk into the Coliseum wearing best-in-slot gear, that simply isn't realistic under Hard Reset rules. Some items are technically possible to PK, but the odds are so low that they're not worth planning around. Instead, the focus shifted to gear that could reasonably be obtained through player kills. Having enough RS gold can be very helpful.
At the top of the list sat the S-tier upgrades. The crown jewel was the Tentacle Whip, a perfect weapon for the Coliseum's final boss, Sol Heredit, who is weak to slash attacks. Supporting pieces included Bandos Chestplate and Tassets for their blend of offense and defense, a Serpentine Helm, Guardian Boots, a Dragonfire Shield, and a Fury Amulet for all-around combat bonuses. For ranged defense, a Karil's top stood out as the most important pickup.
Below that, the A-tier featured reliable but slightly weaker options like the Abyssal Whip, Justiciar pieces, Primordial Boots, Crystal Shield, and Ahrim's gear for magic utility. Lower tiers included various Barrows tank pieces, Fang alternatives, and niche upgrades-useful, but not mandatory.
One item, however, stood alone in its own category: death. That was the true F-tier outcome. One mistake meant everything was gone.
Why the King Black Dragon Lair Is King
Most Wilderness locations simply don't offer consistent opportunities to catch players risking high-value gear. But one spot breaks that rule: outside the King Black Dragon lair.
This area is unique because players frequently pass through it wearing expensive setups, even though they only spend seconds in the Wilderness. That creates a narrow window-roughly 20 seconds-to land a teleblock, secure an entangle, and commit to the kill before they escape underground.
To improve reaction time and prevent instant log-outs, the account used a clever disguise: an Easter event box outfit. It looked harmless, weird, and just confusing enough to buy precious seconds.
Early Kills and Momentum Shifts
The first kill set the tone. Despite splashing far too many entangles, the target went down, delivering a valuable early unlock and immediate momentum. Not every fight was clean-DPS issues, missed freezes, and close escapes were constant-but the upgrades began stacking up.
A massive turning point came with OSRS GP the Dragonfire Shield drop, an essential S-tier unlock that felt mandatory before leaving the area. Shortly after, the account landed a Fury Amulet, another cornerstone upgrade that dramatically boosted all combat styles.